Drwaing an image from file using decode resource onto a view

<div class="highlight" ><pre>package test.imageDraw;


import android.app.Activity;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Rect;
import android.os.Bundle;
import android.view.View;

public class main extends Activity {
    /** Called when the activity is first created. */
    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(new imageView(this));
        
    }
    private class imageView extends View{

    	public imageView(Context context) {
    		super(context);
    		// TODO Auto-generated constructor stub
    	}

    	@Override
    	protected void onDraw(Canvas canvas) {
    		// TODO Auto-generated method stub
    		super.onDraw(canvas);

    		Paint paint=new Paint();
    		 paint.setStyle(Paint.Style.FILL);
    	     paint.setColor(Color.TRANSPARENT);
    	     canvas.drawPaint(paint);
    	     paint.setColor(Color.WHITE);
    		 Rect drawable_area = new Rect(0,0,canvas.getWidth(),canvas.getHeight());
    		 Bitmap cached_dummy = BitmapFactory.decodeResource(getResources(),R.drawable.icon);//&lt;-- file 
    		 canvas.drawBitmap(cached_dummy,null,drawable_area,paint);
    	}
    	
    }
}
</pre></div>

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